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Kiwi behind messed up $100-million NFT conspire says he was out of his profundity

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Kiwi Behind Botched $100-Million Nft Scheme Says He Was Out Of His Depth

The pioneer a NFT gaming project conceded he was out of his profundity preceding a bungled craftsmanship uncover that saw him make more than $100m in cryptographic money, while certain purchasers lost a large number of dollars.

In March, the organizer and man behind Pixelmon was uncovered to be Martin van Blerk, from Hamilton.

Months later, van Blerk told 1NEWS he is focused on owning the venture and plunked down with 1NEWS for an elite meeting.

He said he generally had an energy for gaming and the NFT space.

“I came up with Pixelmon, which in essence, it’s a game where you can create, train, trade and fight with digital monsters across the metaverse,” he said.

“This started as a passion project for me it started small, it started slow. But it quickly caught the attention of a much larger crowd in this space.”

He said the Pixelmon Twitter account exploded – acquiring around 200,000 adherents in a month.

“Do you think you were – with the benefit of hindsight – totally out of your depth?” 1News asked van Blerk in a restrictive meeting.

“Yes,” he conceded.

“I’ve taken steps not only to realise that, okay, maybe I was out of my depth, but to say, ‘okay, how can I do the best going forward and what steps can I take to bring in people that have experience’.”

1News addressed a few group that lost cash.

“I lost a shitload of money,” one man situated in Asia said. “Everyone bought into Pixelmon. Because everyone thought he would do well, because the team marketed it that way.”

After the public backfire, van Blerk said he didn’t consider discounting displeased purchasers.

“Right now, the focus of the entire NFT project, the promise is NFTs that you’re going to be able to use inside a game … so it’s very premature to refer to losses or gains prior to the game actually being delivered.

To which 1News asked: “But many would say you didn’t deliver on the artwork you didn’t deliver on what was promised.”

“Yeah, what I would say to them is even though we didn’t deliver on the artwork the focus is on the game and we are fully committed … on the promise of that game.”

“To those who feel let down by the artwork, we are fully dedicated to re-do the art to a much higher standard,” he said.

Van Blerk later messaged 1News with a few idea workmanship pictures that were being chipped away at.

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